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Ultimate hd flag replacer
Ultimate hd flag replacer










ultimate hd flag replacer

The pack also contains a Angelscript plugin for Sven Co-op created by Nero (server side plugin), which will automatically replace all the charger brushes in every maps with my new models! Pretty sweet, right?Īs I previously stated it, the models are not replacements! They are ressources for mappers. rmf file) to let you test the model and use it as a prefab for your own maps! The model pack doesn't only contain models In fact, I also featured a testmap (and it's. So they should fit perfectly as replacements for any of your maps! The chargers have the exact same size as the HL's default chargers prefabs. If you play Sven Co-op, a Angelscript plugin is featured with the pack.

ultimate hd flag replacer

You will need to put them in the maps yourself if you want to use them in vanilla Half-Life Note: This is not a model replacement for any existing model in the game. I gave them as much details as i could, keeping a decent polycount limit of about 1500 triangles each: 1418 tris for the Health charger & 1514 tris for the HEV charger.Įach charger uses only one 512x512 texture (+ the fullbright texture) They're HD recreations of the Half-Life iconic chargers, I made sure to make them as fidel to the original game's artwork as possible. Hello, i'm glad to reintroduce you something I have already released a while ago: My HD models for the Half-Life's Health & H.E.V. LSW3:TCW LEGO Star Wars III: The Clone Wars.↺7 The Legend of Zelda: Breath of the Wild (WiiU) To create shortcuts to your favorite games! Join us! Our away homes on the interwebs:

ultimate hd flag replacer

bgsm file, which now directs to the right specular map.New HD HEV & Health Chargers Signup Login ModsĪnd creators, since 2001. Because I created a special Institute specular map, I had to edit the materials. The vanilla game used the same specular map for the Railroad and the Institute Flag (no logo on the specular). The ultra version is now 64,0 MB (previous size 170 MB!) and it looks even better!įixed an issue with the specular map of the Institute Flag. Updated the clean Institute Flag -> Created a new specular map, resized and recompressed its diffuse, normal and specular maps. These are handmade textures from scratch which I put a few hours of work in. I tried to focus on realistic looking flags, with visible seams, embroidered patches / logos, and more realistic holes and damages.

ultimate hd flag replacer

I never like the ugly vanilla Flags, so I decided to make some retextures.












Ultimate hd flag replacer